What does the output look like?
Transferring a dance to an animated character
A character performs on a tree-lined sidewalk in Kling’s Motion Control 2.6 output example. Kling does not specify Standard or Pro; this shared demo illustrates the model family.
Kling official family example: Motion Control user guideWhat can Kling 2.6 Motion Standard do?
Transfer motion from a reference video to any character image
- Character performance tests
- Dance and gesture transfer
- Budget-conscious motion-control drafts
- Inputs
- Image, Video
- Durations
- Determined by source media
- Aspect ratios
- See model settings
- Output options
- See model settings
- Typical generation time
- About 15 minutes
- Large differences in body framing or camera angle between references can reduce consistency.
- Standard is suited to drafts; use a Pro route when the approved motion needs additional finish.
How much does Kling 2.6 Motion Standard cost?
Base estimate
$0.10 USD / second
1 credit / second
Estimated dollar cost uses the Solo monthly plan at $0.10 USD per credit. Your cost per credit depends on your plan.
The billable duration depends on your source media. Multiply the per-second rate by the billable seconds to estimate the output cost. Check the total shown in Starpop before generating.
How to use Kling 2.6 Motion Standard
- Click “Create with Kling 2.6 Motion Standard” and sign in or create an account. After setup, Starpop opens a new video workspace tab with the model selected.
- Attach a character image and a continuous reference video containing the movement to transfer.
- Set Primary inspiration to Match video or Match image depending on which framing to follow. Add a prompt only if you need extra direction.
- Review the credit estimate and generate. Check the result in your workspace, then download it or adjust your inputs to try again.